BACKGROUND

I’m a Unity game developer with a background as unique as the games I strive to create. After graduating from Himmelstalundsgymnasiet in Norrköping in 2015, where I Zoology and Tropical Facilities, I took a hands-on approach to life, blending practical skills with a love for problem-solving. From flipping burgers at Max Hamburgare to streamlining logistics at DB Schenker from 2017 to 2022, I developed a knack for adaptability, team work, organization, and tackling challenges head-on.

In 2022, I decided to turn my passion for games into a career by enrolling in the game development program at Södertörn University. Along the way, I discovered a fascination with player psychology and behavior—how design choices shape meaningful experiences—and an unexpected love for programming, where creativity meets logic.

Since then, I’ve dived into game jams, explored creative ideas, and leveled up my technical skills with every project. In 2024, one of our projects was showcased and nominated to Indiecator of the Year at Sweden Game Conference in Skövde, marking a key milestone in my journey.

With a blend of practical experience, a growing mastery of programming, and a deep interest in understanding what makes players tick, I approach every project with curiosity and a drive to create impactful games.